All the in-game character models, textures and materials for Elizabeth were created by Adam over the course of four and a half years with Irrational Games, south of Boston, Massachusetts.
For more than a year, Adam was the sole character artist on the project. Starting from pre-production, he worked with Ken Levine to create the look of Elizabeth that would let her personality shine through.
Elizabeth is the most critical of the game’s visual icons, being a constant companion to the protagonist.
Elizabeth is introduced in Infinite as a young woman that has been held captive aboard Columbia since a baby. She is claimed to be the daughter of Father Comstock, the founder of Columbia, and heralded as the proverbial Lamb that will inherit the city. She has been kept under observation in a well-furnished cell within a large statue of the female personification of Columbia, using her time in captivity to become well-read and to learn practical skills like lock-picking and cryptography. She is aware of the existence of tears in the fabric of space-time within Columbia and has limited ability to manipulate them.
Beauty renders by Ananina23 on Deviant Art